The Stanford University Graduate School of Education and the Brown Institute for Media Innovation present:
"If You Weren't" was a symposium of talks, games, discussions and designs on the roles alternate and augmented reality games play in shaping communities, in conjunction with the release of the new Bloomsbury book: Alternate Reality Games and the Cusp of Digital Gameplay. It takes its title from the first sentence of the book: If you weren't reading this book it would still exist. However, a game only exists if it is played. Likewise, reality exists for us only if we engage with it. Many emerging forms of game culture (ARG, AR VR) challenge classical reality ideas, but to what good? Symposium Hashtag: #playingwithreality
Morning Session: David Rumsey Map Center, 557 Escondido Mall, Stanford, CA 94305
Afternoon Session: Rodin Sculpture Garden, Lomita Drive & Museum Way, Stanford, CA 94305
Evening Session: Packard Building, Room 101, 350 Serra Mall, Stanford, CA 94305
9:00 am to 12:30 pm: Rumsey Map Center: Panels and Discussion
Panel 1: Jeff Watson (University of Southern California), Heather Browning (Independent), June Ahn (NYU), Antero Garcia (Moderator)
Panel 2: Alan Hook (Ulster), Melissa Merencillo (Cal State East Bay), Ingmar Riedel-Kruse (Stanford), Greg Niemeyer (Moderator)
Discussion and Demo: Melissa Merencillo (Cal State East Bay), James Baird, and Claire Huang
12:30 pm to 2:00 pm:
Sculpture Garden Lunch
4:00 pm-to 4:30 pm:
101 Packard Building: Refreshments
4:30 pm - 6:00 pm:
101 Packard Building: Keynote: Jane McGonigal: This is Not a Game
Click here for your free registration via eventbrite.
Click here to view or order the new book, Alternate Reality Games at the Cusp of Digital Gameplay.
Visit the nearby Anderson Collection, filled with art, inspiration and sophistication: Closed on Tuesdays.
Artwork by Paul Baran and Jenny Odell.